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Low level design : Rate Limiting System
Explore the architecture, workflows, and sequence diagrams of an enterprise-grade rate-limiting system, focusing on SOLID principles, OOP design patterns, and algorithm implementations for production-ready solutions.
In modern distributed systems, controlling the rate of requests to ensure fair usage, prevent abuse, and maintain system stability is critical. This article delves into designing an enterprise-level rate-limiting system that adheres to SOLID principles and object-oriented programming (OOP) design patterns.
Low level design diagram

Key Components, Classes and Interfaces
1. IRateLimiter
(Interface): The core interface defining the behavior of a rate limiter. This interface adheres to the Interface Segregation Principle and provides a contract for various rate-limiting strategies.
public interface IRateLimiter {
boolean isAllowed(UserRequest request); // Check if the request can proceed
}
2. RateLimiter
(Abstract Class): The base class implementing the common logic for all rate limiters, following the Liskov Substitution Principle (LSP). It provides common properties…